Today I will take a look at Bethesda's newest game, DOOM VFR for the PSVR and HTC Vive. I will not be looking at the story (As John Carmack once said "Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important. ") but instead be looking at the feel of the game.The overall feel of the game is nothing short of annoying and frustrating. Simple gestures like strafing and throwing grenades are a total nightmare to use. I ended up dropping tens of grenades in the first 10 minutes of playing. I cannot stress enough how much this effects the game. This is going to hurt the review score. The story is OK, but it's great for VR, 


I do not like this game enough to pay $60, but fortunately, it is $30. So I would buy it just for the DOOM experience. So that is why I am going to give this game a lower score.



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